WIND
10Stardust Dragon/Assault Mode
Archetype:
/Assault Mode
ATK:
3000
DEF:
2500
View:
5595
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate" (or by its own effect). When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. Once per turn, during the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 "Stardust Dragon" in your GY; Special Summon it.
Stardust Dragon/Assault Mode — Power Evaluation
Final Score: 59 ± 8 · Confidence: Medium
- Intrinsic: 61 · Deck: 58 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Recovery / Recursion
Why it scores here
The card's reliable value is a Quick Effect that Tributes itself to negate any card or effect activation and destroy it, paired with a once-per-turn End Phase Special Summon from the GY and a destruction trigger that revives another Stardust Dragon, so one body converts into repeated interaction and recursion. Its 3000 ATK and 2500 DEF earned no points, and its Level 10 body scores low as material. With no combo records, the combo and deck-synergy axes rest only on the deck partners (Assault Mode Activate at 99%, Stardust Dragon at 97.8%).
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | It can only be Special Summoned, needing Assault Mode Activate (co-listed in 99% of decks) or its own effect, so it is not a live hand card on its own (verified text; observed 99% partner rate, 0 combo starter data). |
| Combo & Conversion | 45 | Its text converts one Tribute into a negate and optional GY revival, but no combo boards or power index data show what it builds from a realistic start (inferred from text only). |
| Resource Economy | 70 | The GY Special Summon once per turn after a non-negated activation and the destruction trigger that revives a Stardust Dragon give repeated recursion, with the self-Tribute as its only cost (verified text; inferred card value). |
| Effect & Interaction | 75 | A Quick Effect negate of any card or effect activation is flexible and hard to play around, and it is not limited to one card type (verified text). |
| Material Utility | 30 | Level 10 Dragon with no Synchro or Xyz material data, and it is Tributed for its main effect, so its body value is limited (verified text; inferred material use). |
| Resilience & Flexibility | 72 | Its destruction trigger revives a Stardust Dragon from the GY and its GY Special Summon works across turns, so removal does not end the line (verified text; observed 97.8% partner co-occurrence). |
| Deck-Building Efficiency | 50 | It is a single Extra Deck monster that runs 1 to 3 copies (avg 1.38) with no garnet listed, but it needs the Assault Mode package for its Special Summon, a mild restriction (observed deck distribution; inferred restriction). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Recovery/Recursion. Intrinsic ≈ 61, Deck ≈ 58, Meta = provisional. Modifiers: Dependency on Assault Mode Activate (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Quick Effect negate of any card or effect activation, not limited by type
- Once-per-turn GY Special Summon after a non-negated activation gives repeated recursion
- Destruction trigger revives another Stardust Dragon from the GY
- Played in 400 of 400 sampled decks, mostly as a single copy
Weaknesses
- Cannot be Normal Summoned or Set, so it needs Assault Mode Activate or its own effect
- Self-Tribute is the cost of the main negate, so it leaves the field
- Level 10 body gives little material value
- No combo evidence to confirm what it builds from a realistic start
Counters / choke points
- Opponent hand traps or Quick Effects that negate the Special Summon route or Assault Mode Activate before it resolves (inferred from text)
- Ash Blossom & Joyous Spring co-occurs in 71.5% of partner decks; its interaction with this card is not confirmed by the evidence (observed presence only)
Best use
Removal / Negation with GY recursion. Decks: Assault Mode. Suggested copies: 1.
Evidence & gaps
- Verified: Cannot be Normal Summoned or Set; Special Summon requires Assault Mode Activate or its own effect; Quick Effect: Tribute this card to negate a card or effect activation and destroy it; Once-per-turn End Phase GY Special Summon if an activation was negated this turn; Destruction trigger revives a Stardust Dragon from the GY; Level 10 Dragon, WIND, 3000 ATK / 2500 DEF; 400 decks run it, 81% in gameplay type 7, avg 1.38 copies, max 3
- Observed: Assault Mode Activate in 99% of decks with it; Stardust Dragon in 97.8% of decks with it; Assault Mode archetype holds 31.8% of decks; distinct archetypes = 64; The one guide mentions it as a core piece of the Assault Mode deck
- Inferred: Its GY recursion is the main source of repeated value; Its material use is limited by Level 10 and self-Tribute; Hand traps that negate the Special Summon route are the main threats
- Data gaps: No combos evidence: combo conversion and starter/searcher roles are text-only inference No banlist token: assumed 3 copies (unlimited) average starter count when present is null, so DeckResilience is partly assumed No Synchro or Xyz material data, so material_utility is inferred from text No rulings or metagame sample supplied






